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Video title:

Creating GameBoy Shaders in Godot Engine

Upload date:

January 1 2017

Uploaded by:

IvanSkodje

Video description:

These Godot Engine Gameboy Shaders will make almost any game look like as if it was played on an GameBoy :) 00:00 - Introduction 00:54 - Project Settings 01:33 - Creating the Scene 03:01 - BackBufferCopy when using multiple Shaders 05:09 - Creating the 4 Colors Shader 14:32 - Finishing the 4 Colors Shader 15:49 - Setting the 4 Colors Offset 16:54 - Testing Offset Values 17:26 - Creating the GameBoy Grid Shader 21:39 - Finishing the GameBoy Grid Shader 22:05 - Creating the GameBoy Border 23:16 - Finished! 23:37 - Showing you the GitHub Demo Read the full guide ↣ http://ivanskodje.com/node/10/ Advanced Demo ↣ https://github.com/Tybobobo/godot-gameboy-shaders Project Files ↣ https://mega.nz/#!lAV0XLDI!eg8ssYAF4L0JfadIucKPLQ1jjwuflMVv-OURHQ1XR7A "Mega Man 3" Image ↣ http://i.imgur.com/70NbCRH.png "The Jetsons: Robot Panic" Image ↣ http://i.imgur.com/BZOclg1.png Contact Information: Web-Site ↣ http://ivanskodje.com Twitter ↣ https://twitter.com/IvanSkodje GitHub ↣ https://github.com/Tybobobo Background music provided by NoCopyrightSounds: ↣ https://youtu.be/nnXvo3ouJjQ ↣ https://youtu.be/YHSH9k9ooZY ↣ https://youtu.be/0Tp-GokRxeQ --- HASHTAGS --- Godot Engine #GDScript #Tutorial #Guide #Demo #Introduction #Marching Squares #Ivan #Skodje #Example #Help #Implement #Implementation #Integration #Algorithm #Sprite #Bitmap #Code #Coding #Program #Programming #Game #Development #Developer #Nodes #Scene #Tree #GameBoy #Shaders #Shader #Nintendo #Overlay #Classic #Retro #Old school #Project #Files

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