Another day, another sequel- although at least this one is widely considered to be the superior to its languid original. [by who?] Such a stalwart symbolism of feminist power is this outing, we forgot to invite any women to be on the show. (Not that we know any.) But at least we have occasion to give Megan Berwick a shout out for her fine work. (The hippie girl from Salute Your Shorts- a topic which is apropos for reason best left unexplored if you aren’t already aware. Just rest assured that this is a terrible show and its makers deserve nothing but derision and scorn.) Actually we spend an inordinate amount of time speculating on the ultimate fates of various Nickelodeon child stars- for this we are duly remorseful. We do end up sharing a ‘squatter’s rights’ anecdote, though, so that’s pretty fun! As is also so often the case these days, we end up fixated on one of our surely great ideas that never got made, but we also reminisce about one of our great ideas that did get made! Good old “Ghost Fucker”. I just rewatched it and I find myself wincing at our earlier effort a lot less than I thought I would.
Ms. Pac-Man is an arcade video game from the Golden Age. It was produced by Illinois-based Midway Manufacturing corporation, the North American publisher of Pac-Man. Ms. Pac-Man was released in North America in January 1982, and is one of the most popular arcade video games of all time. This popularity led to its adoption as an official title by Namco, the creator of Pac-Man, which was released in the United States in late 1980. Ms Pac-Man introduced a female protagonist, new maze designs, and several other improved gameplay changes over the original Pac-Man. Ms. Pac-Man became the most successful American-produced arcade game, selling 115,000 arcade cabinets.
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