#azurestrikergunvolt2 #part9 #thegarden #copen #milas #aquaavatar #nintendo3ds #nintendo #3ds #videogame #gaming #megamanng #gunvolt #asg2
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Now our next stop is to head for The Garden itself. This is the start of a journey taking us to the end of Copen’s story. Up first is this.
At the end, you take on Milas, the Aquadynamic Merman. This guy has an affinity for water and he packs a trident and a pair of harps. He has water attacks and they’ll hurt. You need to be on the move to dodge his attacks. Tag him and then be on the move and avoid. His signature attack, Aqua Avatar has him go into water and then he’ll strike the ground with his trident three times. With each attack, he’ll encircle you with an aqua clasp. Stay in the middle to avoid it. After the third attack, he’ll dash through you. Dash up to avoid it. That’s pretty straightforward.
Beating it will net you the Aqua Zapper and it’s a reliable move to have.
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