Sega published the Polygon Magic developed Wii port of Ghost Squad in Japan on October 25, 2007, and in the U.S. on November 20, 2007. It uses the Wii Zapper as a multi-purpose tool to allow players easy control of targeting enemies, defusing bombs, and detaining hostages.
Ghost Squad takes advantage of the Wii Remote's pointer functionality, the nunchuk, and the Wii Zapper giving players controller flexibility. In addition, the game features a pointer calibration mode, enabling players to use line-of-sight aiming and fire precisely where the Wii Remote is pointed. The player has the option to turn off the on-screen pointer for more points.
Exclusive to the Wii conversion of the game are four-player support, and an online high score leaderboard via the Nintendo Wi-Fi Connection.
Ghost Squad for the Wii received a metascore of 69 on Metacritic. IGN gave it a 7.5, remarking that "most of what made Ghost Squad fun in the arcades is still retained though, as there's a huge emphasis on weapon management and mid-level missions".
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