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  • EpicFloats reply This was my first attempt in implementing motion tracking while in VR. For this setup I used 2 Vive trackers and two controllers. An inverse kinematic algorithm enabled full body tracking without the need for a mo cap suit like in most traditional setups. The results were fantastic, while not as good as more expensive setups, for the cost, it punched way above its weight. From this beginning, I will be implementing this into another project I am working on at the moment.
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