Alright, things are finally getting interesting.
Now that we're at Chapter 8, we can craft an Electrocution Module, which I'll be slapping on my Rivet Gun to make one of the best (IMO) weapons in the game.
While it requires you to be somewhat more proactive than a Grenade/Rocket Launcher, this weapon is even more devastating against most enemies, is a hell of a lot more flexible, has a FAR better clip size, and doesn't require you to drop 200 tungsten on a Safety Guard to use in close quarters.
You don't have to take my word for it, though: you'll be seeing a lot of this weapon in chapters to come. =)
Game: Dead Space 3
Developer: Visceral Games
Publisher: Electronic Arts, Inc.
Recorded with Fraps
Gameplay and Editing By: WolfieGGnS
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