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Video title:

VisibilityNotifier / VisibilityNotifier2D ► Nodes in Godot Engine

Upload date:

January 1 2017

Uploaded by:

IvanSkodje

Video description:

Demonstrating how you can use the VisibilityNotifier2D (which works the same way as VisibilityNotifier for 3D) 00:32 - Creating a Cannon Ball 01:08 - Adding the VisibilityNotifier2D 02:13 - Creating the Script 02:51 - Using export (NodePath) to get node reference 03:28 - Connecting the signal from the Editor 03:56 - "BUILDIRG" 04:10 - Testing the exit screen signal 04:20 - Getting the signal from GDScript 04:44 - Finding the Signal list for Nodes 05:25 - Testing the enter screen signal 05:40 - Wrapping up Cannon Ball Image ► http://i.imgur.com/EVS3YdO.png Project Files ► https://mega.nz/#!xYMGjBxL!sRPMy2lz1RBmqGZWYATL8LiojBvte11RIv5cXOvwyKU Contact Information: Web-Site ► http://ivanskodje.com Twitter ► https://twitter.com/IvanSkodje GitHub ► https://github.com/Tybobobo Background music provided by Teknoaxe: ► https://youtu.be/Tbk2LUDZ5T8 --- HASHTAGS --- Godot Engine #GDScript #Tutorial #Guide #Demo #Introduction #Ivan #Skodje #Example #Help #Implement #Implementation #Integration #Algorithm #Sprite #Bitmap #Code #Coding #Program #Programming #Game #Development #Developer #Nodes #Scene #Tree #Project #Files #VisibilityNotifier2D #VisibilityNotifier #Node #Scene Tree #Create Script #Create Node #exit #enter #screen #exit_screen #enter_screen #signal #signaling #editor

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