Don't Starve is an action-adventure game with a randomly generated open world and elements of survival and roguelike gameplay. Combat is handled by pointing and clicking with the mouse, while other activities are controlled by the keyboard, or using the inbuilt gamepad support to play using a controller, giving it a console-like gameplay feel. The goal is to survive as long as possible, with a count of the number of days the player has survived shown onscreen. The game keeps few records of player progress besides the total number of experience points and the playable characters unlocked. Wilson is the main playable character, but the first character, Willow, can be unlocked with 160 experience points—the player earns 20 each in-game day and receives them after dying—while Woodie, the last, requires the game's limit of 1,600. As is common among roguelikes, death is permanent, barring the use of several rare and difficult to acquire items, like the Meat Effigy, Touch Stone, and Life Giving Amulet.
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