So I have finally traveled to ROBIGO mines to see what all the fuss is about. A few commanders have commented that the runs between CESO and SOTHIS are boring especially the long range missions. I agree, but nothing in life is easy in IMHO. So I thought I would take a trip in my federation drop ship to Robigo mines to see how lucrative it really it. There is money to be made but It is as boring as watching paint dry. Note I personally view this as subverting the game mechanics - its not for me but may be for some people.
check out my Twitch Channel
Music : www.purpleplanet.com
Frontier Developments - get Elite Here:
Elite Dangerous: Deluxe Edition
Elite Dangerous digital PC download!
Elite Dangerous: Horizons - Season Pass!
Customize your ship and in game experience
Shop Elite Dangerous game extras! Choose from a selection of custom and manufacturer paint jobs. Available for a range of ships and can be accessed via outfitting in-game.
Be part for the Elite dangerous community with the Elite dangerous Forums :
Elite Dangerous Wiki
Video software Used : Video studio X6
Form Factor :Micro Tower
Processor Brand Intel
Processor Type Core i7
Processor Speed 3.4 GHz
Processor Socket Socket H3 (LGA 1150)
Processor Count 4
RAM Size 32 GB
Memory Technology DDR3-SDRAM
Computer Memory Type DDR3 SDRAM
Maximum Memory Supported 32 GB
Hard Drive Size 3 TB
Hard Drive Interface Serial ATA
Audio Details 1
Graphics Card Description NVIDIA GeForce GTX 770
Graphics RAM Type DDR SDRAM
Graphics Card Ram Size 4 GB
Wireless Type 802.11 A/C
Number of USB 2.0 Ports 4
Number of USB 3.0 Ports 4
Number of Ethernet Ports 1
Wattage: 500 watts
Optical Drive Type: DVD Super Multi
Operating System: Windows 10 Home
Follow me on Twitter : https://twitter.com/Ricardo9874
About Elite Dangerous
Elite: Dangerous or Elite 4 is a space adventure, trading, and combat simulation video game developed and published by Frontier Developments played on PC, Mac and Xbox one and is the fourth release in the Elite video game series Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. It is the sequel to Frontier: First Encounters, the third game in the Elite series, released in 1995. Re conceptualized by David Braben. Starting a few years back as the Elite dangerous Kickstarter campaign a strong community has now grown around the Elite universe.
This is a repost of a previous video where there was sound issues