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So, apparently, approaching Acadia a certain way while Longfellow's escorting you will make the game behave as though you went there by yourself.
This DLC actually isn't too bad on Survival, especially in terms of needs.
Acadia has a clean water fountain near the entrance, and several good beds on the 2nd floor. Plus, getting to Acadia unlocks Longfellow's Cabin as a settlement, and it's a pretty damn good settlement at that, with plenty of water to build purifiers in (in fact, 3 of the DLC's 4 settlements allow for plenty of industrial purifiers to be built).
Unfortunately, the lack of fast travel alternatives (can't use Vertibirds or Institute teleportation in Far Harbor) can be a little annoying on a first run through the DLC, but it's actually not so bad once you know which missions you can do when so you can accomplish multiple missions in a general area to cut down on the back-and-forth trips. Aquaboy/girl can also shorten trips considerably (especially to and from the Nucleus).
Furthermore, there are two more unique pieces of armor/clothing you can get in this DLC that increase your movement speed, allowing for a nice +40% movement bonus when combined with the Destroyer's leg pieces.
Game: Fallout 4
Platform: *PC* / XOne /PS4
Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Recorded with Elgato Game Capture HD60 Pro
Windows 7 SP1 64-bit
GTX 970 FTW+
Corsair Vengeance 2x4GB 1600GHz
Gameplay and Editing By: Wolfwood824
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