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Video title:

Input in Godot Engine | QA - Godot Engine

Upload date:

January 1 2017

Uploaded by:

IvanSkodje

Video description:

How do you prevent the button from looping while holding it down? Here is my suggested solution (Godot Engine 2.1). Project Files ↣ https://mega.nz/#!4Q0GyTLQ!M1XEN5_Z-GgRv-mkbj6iGosxG-99fp1-n0P6zpoSFDM QA-Link ↣ https://godotengine.org/qa/9864 Contact Information: Web-Site ↣ http://ivanskodje.com Twitter ↣ https://twitter.com/IvanSkodje GitHub ↣ https://github.com/Tybobobo Background music provided by Teknoaxe: ↣ https://youtu.be/Tbk2LUDZ5T8 --- HASHTAGS --- Godot Engine #GDScript #Tutorial #Guide #Demo #Introduction #Ivan #Skodje #Example #Help #Implement #Implementation #Integration #Algorithm #Sprite #Bitmap #Code #Coding #Program #Programming #Game #Development #Developer #Nodes #Scene #Tree #Project #Files #Input #Event #event #is_action_pressed #is_action_released #is_action_just_pressed #is_action_just_released #2.1 #2.2 #stable #custom #looping #button #press #pressed #btn

Total views:

60