The long running Resident Evil series (Biohazard in Japan) is one of Capcom's classic franchises. Resident Evil Remake, originally out on the Gamecube, is one of my all time favourite games. It's the first survival horror game i ever played and by golly if it wasn't the perfect primer for the rest of the genre. The game is filled with awesome moments and memories, but how many of them qualify as magical? Lisa Trevor is an enemy the player will come across about halfway through the game, and is, in my mind, a perfect example of how to build a classic scary moment in a video game. On this first installment of Magic Moments we take a look at Lisa Trevor's introduction step by step. An amazing bit of good game design, GREAT game design, actually, and one of my favourite scary moments in all of video gamedom.
Magic Moments is a new series on my channel looking at specifica moments in games that exemplifie good game design, narrative construction, or thematic execution. In this first episode we look at Resident Evil Remake's Lisa Trevor, and the way she is first introduced to the players.
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