Badman bought a game during the Steam summer sale! What was it you ask well it was non other then Quick Understanding of Block Extrusion or better known as Q.U.B.E. What is QUBE you ask while it's a puzzle game by Toxic games that many call a Portal clone, but that's all I will say! Check out the review and find out more!
Q.U.B.E. Review - Badman
Developer: Toxic Games
Extra Info on QUBE by Toxic Games
Q.U.B.E. (Quick Understanding of Block Extrusion) is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of successful independent game developers. The game, an expansion of a student project by the founding members of Toxic Games, was released for Microsoft Windows through a number of digital distribution platforms, first through Desura on 17 December 2011 and then through Steam on 6 January 2012. An OS X port was later released on 17 December 2012 through Steam and on 18 December 2012 through Desura, with iOS, PlayStation Network and Wii U ports being planned for release in 2014.
In the game, the player guides their avatar through a series of levels to make their way to an exit. The player-character is equipped with special gloves that can perform a number of functions on specific blocks to reach the exit. The game employs a sterile monochromatic environment that highlights the colored blocks that the player can interact with, and has been compared to the Portal
The player's character, after waking up from some incident, finds himself with a pair of gloves that can interact with specific blocks that are in the walls, floors, and ceilings of the various rooms as he progresses. The function of the blocks are distinguished by color: red blocks can be extended or retracted; yellow blocks, always in groups of three, can be used to make stair-like structures; blue blocks can be retracted to act like a springboard to whatever touches them; purple blocks provide means to rotate sections of walls of a room; and green blocks provide a sphere or cube, which the player will need to manipulate. In the early stages, the player's goal is to use a combination of these blocks to get themselves to an exit point, allowing them to move to the next chamber.
As the player progresses deeper into the unknown complex, new puzzle aspects are introduced. In one stage, the bulk of the chambers are dark except for specific colored blocks, requiring the player to remember the location of other blocks as they manipulate them. Another section features light-oriented puzzles, with the player using cubes and other features to orient the light beam in the correct fashion.
Ultimately the player finds themselves on an elevator that slips into the bowels of the unknown location. The player works through the worn-down environments until they reach an escape pod. The pod launches into space, where the player finds themselves in space, between the Earth and its moon; they have just left a giant rectangular vessel, on which damage from asteroids can clearly be seen.
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