Joust is the name and Joust is the game. Take on the role of an ostrich or a knight, I'm not sure which, and joust other ostriches or knights to let them know it's not okay to be an ostrich or a knight.
The reason I'm unsure whether you control the ostrich or the knight is the way the eggs work. The ostrich lays an egg... and a knight comes out? Shouldn't another ostrich come out or something? From what I can tell, the ostrich lays an egg to hatch the person that rides it, which makes me think the ostrich is the intelligent one here.
Maybe it's not supposed to have a definitive answer, and the programmer would rather leave us to contemplate the classic philosophical concept of the Ostrich and the Egg.
---[ Wikipedia Description ]---------------
Joust is an arcade game developed by Williams Electronics and released in 1982. While not the first game to feature two-player cooperative play, Joust was more successful than its predecessors and popularized the concept. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
John Newcomer led the development team, which included Bill Pfutzenreuter, Jan Hendricks, Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative two-player gameplay, but wanted to avoid a space theme, which was popular at the time. Staff worked within the technical limitations of the hardware (originally developed two years earlier for Williams' first game, Defender), excluding concepts and optimizing the visuals.
The game was well received in arcades and by critics, who praised the gameplay, the mechanics of which influenced titles by other developers. Joust was followed by a sequel four years later, and was ported to numerous home and portable platforms.
Joust is a platforming game where the player controls a yellow knight riding a flying ostrich or stork, from a third-person perspective. Using the two-way directional joystick and the button for flapping the ostrich's wings, the player flies the knight amidst the floating rock platforms and above pools of lava; when maneuvering off the screen to either side, the player will continue its path reappearing from the opposite side. The rate at which the player repeatedly presses the button causes the ostrich to fly upward, hover, or slowly descend. Home console versions use game controllers with directional pads or analog sticks, while computer ports use the keyboard.
The objective is to defeat groups of enemy knights riding buzzards that populate each level, referred to as a "wave". Upon completing a wave, a subsequent, more challenging wave begins.
Players navigate the knight to collide with enemies. The elevation of an enemy in relation to the player's knight determines the outcome of the collision. If the protagonist is higher than the enemy, the villain is defeated and vice versa. A collision of equal elevations results in the two knights bouncing off each other. A defeated enemy will turn into an egg that falls toward the bottom of the screen, which a player can collect for points. An egg that sits on a platform long enough will hatch into a new knight; if the player does not pick him up, he will gain a new mount and must be defeated again.
The game features three types of enemy knights—Bounder, Hunter, and Shadow Lord—that are worth different amounts of points. A pterodactyl will appear after a predetermined time frame to hunt the hero.
A second player, controlling a blue knight on a stork, can join the game. The two players can either cooperatively complete the waves or attack each other while competitively defeating enemies.
---[ Squiggy's Blog B-log ]---------------
Hey friends! What are you doing down here?
So, I've been thinking - I could use some new music lately. The selection is getting a little stale, you know? The problem is, I'm getting pretty lazy when it comes to searching out new music. I used to love that when I was younger, now I find I don't have as much time and patience for it.
So, in the effort of expanding my cultural limits while putting in the bare minimum amount of effort, I call unto you, the viewers. Got any good music for me? I'm always down to listen to something new, today or any day, so if you got a suggestion please leave it in the comments! I like a little of everything, from oldies to pop to rap to rock to jazz to blues to dance to punk. You can't really go wrong, hahah.
Any suggestions will be very appreciated! Cheers friends! :)
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