This is a test animation, but it's also part of a project for one of my classes. I essentially have to give an informative speech on a topic. You can probably guess what it is. I chose animation and decided to inform my peers on three important things that I've come to realize about when creating some of these; expression, timing, and story. If the title isn't obvious, this is the timing example. I'll probably post my expression examples later today on my Twitter.
As a disclaimer, I don't mean to sound like I'm "the best" Source Filmmaker animator with the text popups, because I'm not. I am still very much a newbie. I put those there because I'm trying to show that there is a right way and wrong way to go about it. (And yes, the first animation was purposely done bad).
Okay, I think that's all I have to say. Hope you all enjoy and look forward to my future content. Stay classy!
Splatoon sound effects and characters are properties of Nintendo. I claim no ownership on the content used to create these animations.
Credit goes to FissionMetroid101, dr. workbot, and Da Real User for the Splatoon gear and Inkling models.
Credit goes to Valve for Source Filmmaker and Steam.
-This Inkling is actually my Inksona! Her name is Sona.
-Also, this is not the first time Sona has appeared in any of my videos. It also won't be the last...
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