PushActorAway and SGTM are pretty game breaking apparently.
How to enter the commands:
PushActorAway [FormID*] (x) - Pushes an NPC away, x being the force at which it pushes them at.
SGTM (x) - Sets the Game Time Multiplier, x being the amount it multiplies. Basically, it speeds the game up.
*Difference between FormID and BaseID - BaseID is what you use to spawn in characters and creatures, while FormID is used to uniquely identify them in the command console.
Most creatures and NPCs will have the same BaseID, but have a different FormID. Only creatures & NPCs that seem to have the same FormID are unique ones (Dogmeat, Piper, Hancock, etc.)