Woo! Project Brutality 3.0! It's finally time for the last couple of maps in the Maps of Chaos wad! That means it's time to SUPER-EXPLODE THE GOAT-HEADED MONSTROSITY, ONCE AGAIN! NO CREEPY SQUARE HEAD-HOLE SHALL BE LEFT UN-EXPLODED! And don't worry: we might be finished with this wad, but the Doom Train NEVER STOPS! Let's play Project Brutality 3.0!
If you enjoyed this video maybe you should check out our Project Brutality co-op videos: https://www.youtube.com/watch?v=446cTM5J9X4&list=PLO2RSpgembtzpLVaFU1rQQ7KepwESfYA1
And if you enjoy Project Brutality but want to check out something similar-yet-different you should try our Brutal Doom 64 series: https://www.youtube.com/watch?v=_L70UzWtY1I&list=PLO2RSpgembtx1RwQlUfXM_RAeVyIFTVms
Project Brutality description from ModDB:
Project Brutality is back and it is bigger, better, and more badass than ever before. This is the highest quality expansion of content for Brutal Doom v20b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. Now with Zandronum 3.0 support, multiplayer is a feature. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. And the best part- YOU choose how you want to play. With a wide variety of options, presets, and game modes, Project Brutality has something to offer to any and all Brutal Doom fans out there. Refer to the detailed, NEW AND IMPROVED, easy-to-follow PDF guide to setting up your Project Brutality experience! I plan on new content updates and add-ons releasing periodically so make sure you track this mod's page and follow it closely!
Project Brutality on ModDB: http://www.moddb.com/mods/brutal-doom/addons/project-brutality
RE-IN-SIN-ERATING THE ICON OF SIN! -- Project Brutality 3.0 Test Update (Doom II: Maps of Chaos)
Outro music: "Funkn Waffles" by TeknoAXE https://www.youtube.com/watch?v=-aSMoZJMKtI