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Doom II: Hell on Earth (DOS) - Let's Play 1001 Games - Episode 242
October 10 2017
Let's teach some demons the TRUE meaning of Halloween! If you liked this video consider supporting the series ► https://www.patreon.com/GamingJay1001 Follow me on Twitter ► https://twitter.com/GamingJay1001 Check out the website ► http://letsplay1001.com/ Check out the book ► /redirect?q=http%3A%2F%2Fwww.amazon.com%2F1001-Video-Games-Must-Before%2Fdp%2F0789320908&redir_token=kHZg4k24nEuVeQUa5-HxmcHRPbx8MTUwODg1NDM2NkAxNTA4NzY3OTY2&event=video_description&v=rQOvZE20yLQ I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is... Doom II: Hell on Earth from /redirect?q=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FDoom_II%3A_Hell_on_Earth&redir_token=kHZg4k24nEuVeQUa5-HxmcHRPbx8MTUwODg1NDM2NkAxNTA4NzY3OTY2&event=video_description&v=rQOvZE20yLQ Doom II: Hell on Earth is a first-person shooter video game, the second title of id Software's Doom franchise. It was originally released for MS-DOS computers in 1994 and Macintosh computers in 1995. Unlike Doom, which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores. Master Levels for Doom II, an expansion pack that includes 21 new levels, was released on December 26, 1995 by id Software. Due to its success and popularity, Doom II was later released for the Game Boy Advance in 2002, the Tapwave Zodiac in 2004, and on Xbox Live Arcade in 2010. The release of the original Doom source code has facilitated ports to many other platforms, including the Apple iPhone and several other types of cell phones. Doom II was not dramatically different from its predecessor. There were no major technological developments, graphical improvements, or substantial gameplay changes. Instead, the development team took advantage of advances in computer hardware since the release of the original game that allowed them to do more with their game engine by making much larger and more intricate levels. The game still consisted of the player navigating large non-linear levels. Each level is infested with demons that can be killed with a variety of weapons that can be picked up throughout the game. Levels are completed by finding an exit, whether it be a switch or a teleport, the goal is simply to advance to the next area. As with its predecessor, Doom II's levels can be completed in a straightforward fashion. However, because the levels are non-linear players can wander off the beaten path, and those that do are often rewarded with bonuses, like health pickups and more powerful weapons. Due to the larger and more complicated maps with larger groups of monsters, the game had somewhat higher system requirements than the original.