Quite the technical marvel of a map to convey a flooded area with as few mistakes as possible, and the result is quite impressive. Although, if the aesthetics are to go by, this city wasn't just flooded; it looks as if it's sides were crushed in! I assume that was just a design choice to give this map a border to work with, what with the lacking technology to create environments that can look bigger than they really are in modern games.
Gameplay wise, it can be rough. There's heavy combat in two sections involving battlelords, and everywhere else is full of enforcers or assault commanders with a generous peppering of assault troopers and plenty of octobrains chasing you underwater. Alongside that, the open ended environment can be mildly confusing as well as potentially overwhelming for those who haven't learnt where the spawn triggers are yet.
Has to be one of my favourite maps in the game.
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