Back with some more SUPERHOT. I'll be uploading some more content soon. Trying to find the best content type for me.
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What is Superhot?
Superhot sets the player in a minimalistic environment, taking out hostile attackers that are trying to kill them. Weapons picked up by the player have limited ammunition, requiring the player to rely on defeating enemies to get more ammo, or making melee kills. Taking a single hit from an enemy bullet kills the player, requiring them to restart the game. Though the game mechanics are typical of most shooters, time only progresses normally when the player moves or fires a gun, otherwise time is slowed; this is described in the game's tagline "Time Moves Only When You Move". This gives the player the opportunity to alter their actions as to avoid the path of bullets or to better assess their current situation.
The game originally was a three-level prototype browser game. In expanding to the full game, Superhot Team crafted a campaign mode across approximately thirty levels, estimated to be as long as Portal. The full game includes additional weapons, including explosives, melee weapons, and improvised weapons like billiard balls that can be thrown at enemies, and introduces computer opponents that have similar awareness as the player and can dodge the player's bullets. One significant change from the earlier prototype is that the player does not automatically pick up a weapon when they pass over it but must enact a specific control to do so, enabling the player to selectively choose and use weapons, or grab weapons as they fall out of an opponent's hands.The full game also enables the player to jump and as long as the jump button or key is held, the player can slow down time to plan and perform actions, enabling aerial gunplay.
In the last portion of the campaign, the player also becomes able to "hotswitch" into an enemy's body; this moves the player's perspective permanently into the target, and kills the previous body. The manoeuvre allows the player to escape projectiles that are unavoidable, but has a cooldown timer that prevents repeated use, and the new body also drops its weapons upon switching.
In addition to the campaign mode, the full release of Superhot includes an "endless" mode where the player survives as long as they can against an endless stream of enemies. A "challenge" mode allows players to replay the campaign mode levels but under specific restrictions or requirements, such as completing the level within a limited amount of time or only using a specific type of weapon. The final game also includes a replay editor to allow users to prepare clips to share on social media websites.