First things to note, the last map was E2M11; I made an error there. Can't be bothered to explain it, really.
This is certainly a lot more straightforward for navigation, but with more compact and dangerous combat. By and large, the secrets are, in fact, 100% useless so long as you're already armed to the teeth, enforcers constantly drop ammo, and in as the case for this mod, you have dukebot buddies on standby.
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