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Video title:

Adding an Enemy ►Cannon Shooting ► Godot Engine Tutorial ► Part 4/6

Upload date:

April 4 2017

Uploaded by:

IvanSkodje

Video description:

In this video we have created the enemy and setup enemy game mechanic / logic for it to take damage. We have also adding the option to destroy the bullet on impact. ∧__∧ ( ^ ω^) (っ▄︻▇〓▄︻┻┳═💥💥 /  ) / \ The goal of this tutorial series is to show you how you can create your own cannon (gun) that shoot cannon balls (bullets), while handling your own physics, adding animation, and interacting between bullets and enemies, letting enemies take damage and update their own health bar. 01:35 - Cannon Ball Collision 02:31 - Destroying Ball on Impact 04:15 - Creating the Enemy 08:15 - Creating script for Enemy 11:47 - Creating a delay between taking damage Assets ► https://mega.nz/#!ER1iDb6S!-t5Khe-4MrBA-3T73kBBc3alGFU0H8iTEXWs6791RV0 Previous Project Files ► https://mega.nz/#!lYswCLAY!Qfk_5DFQRX78v_QJCIBK4tW7ryWw9TytsRAZL_nqTYM Result Project Files ► https://mega.nz/#!hcsx1RwD!oXBwRNBfkhUsMbcTgVznZxA0-1d1VYMXAc2fShRGwj4 Contact Information: Web-Site ► http://ivanskodje.com Twitter ► https://twitter.com/IvanSkodje GitHub ► https://github.com/Tybobobo Background music provided by Teknoaxe: ► https://youtu.be/Tbk2LUDZ5T8 --- HASHTAGS --- #Godot #Engine #GDScript #Tutorial #Guide #Demo #Introduction #Ivan #Skodje #Example #Help #Implement #Implementation #Integration #Algorithm #Sprite #Bitmap #Code #Coding #Program #Programming #Game #Development #Developer #Nodes #Scene #Tree #Project #Files #Scenes #tool #script #get_node

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